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The video component of First Contact grew out of a couple of studies in video feedback, one of which involved ways of steering feedback towards specific color palettes, and the other bringing in simple 3D animations as texture masks. Combining these feedback systems led to the emergence of colorful, blobby objects which reacted in a somewhat explosive manner when colliding with each other or with the bounds of the video space. When putting the piece together, I structured its form around these moments
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