"Chernobyl: Exclusion zone. The finale" will put an end to the story of five teenagers who tried to prevent the world's most famous man-made disaster. They will have to return to where it all started – Chernobyl, in order to solve the mystery of the origin of the Exclusion Zone. The full-length film will provide answers to all riddles and intrigues, and its creators promise to maximize the dynamism of the action, the entertainment of action scenes and the quality of visual special effects.
Of course, not the coat that the first seasons, but it is quite suitable as the end of the story ... and very original, that provided three options for the ending ... I came up with option 2)
Set in a post-apocalyptic world, young Thomas is deposited in a community of boys after his memory is erased, soon learning they're all trapped in a maze more
Set in a post-apocalyptic world, young Thomas is deposited in a community of boys after his memory is erased, soon learning they're all trapped in a maze that will require him to join forces with fellow “runners” for a shot at escape. close
The year 1829. Nikolay Gogol, a young Third Section clerk, is desperate: his own books seem shallow and mediocre, so he keeps buying entire print runs more
The year 1829. Nikolay Gogol, a young Third Section clerk, is desperate: his own books seem shallow and mediocre, so he keeps buying entire print runs just to burn them all. He is suffering from violent epileptic seizures and struggles to keep on working. Investigator Yakov Guro accidentally witnesses one such fit and realizes that Gogol's visions contain clues that could help solve actual crimes. Together, Gogol and Guro take on a particularly weird and baffling case that brings them to a small village of Dikanka, where everyone has a huge secret to hide. close
After a stunning victory at a cyber sport tournament, the winning gamers are awarded CDs with a brand new game. After playing this game, each of them more
After a stunning victory at a cyber sport tournament, the winning gamers are awarded CDs with a brand new game. After playing this game, each of them is affected with some force, turning their gaming abilities into real ones. They each become the best fighters, shooters and racers in real life. However, this does not go unnoticed. Through blackmail, cheating and bribes, authorities offer the gamers a "job". But as soon as the lies are revealed it becomes clear that they are not heroes saving their country but nothing more than paid assassins. Moreover, the producer of the game is keeping many more of the same CDs, so many more "heroes" like themselves could also be produced. Now the gamers have to find the CDs and either destroy them or create an army of gamers and rule over all. The team becomes divided into two, each pitted against the other close
A young and talented architect comes to his senses after a horrific accident only to find himself in the odd dystopian world. A world that is filled with more
A young and talented architect comes to his senses after a horrific accident only to find himself in the odd dystopian world. A world that is filled with the memories of all current coma patients. Just like a human memory this world is fragmental, chaotic and unstable. This is COMA: icecaps, rivers and cities can all exist in a space of a single room and laws of physics are no longer laws as they can be bent. close