The Neuroi, an enemy of mankind, suddenly appeared mainly in Europe in the 1930s. Only girls with special magical powers called Witches could confront the Neuroi who were difficult to destroy with ordinary weapons. In 1944, the Neuroi nest above the republic of Gallia was eradicated, and safety of western Europe has been ensured. The allied forces earnestly began planning for an oppositional operation towards central and eastern Europe. An order to scramble is given to the 502nd Joint Fighter Wing "Brave Witches" whose base is in Peterburg within the Orussian Empire.
Honnouji Academy is forcefully ruled by the iron-fisted control of its student council and its president, Satsuki Kiryuuin. Transfer student, Ryuuko Matoi, more
Honnouji Academy is forcefully ruled by the iron-fisted control of its student council and its president, Satsuki Kiryuuin. Transfer student, Ryuuko Matoi, arrives on campus carrying a giant sword, that is actually half of a scissor. She is looking for the woman who holds the other half of her sword who killed her father. It is said that Satsuki Kiryuuin knows the identity of the killer but when Ryuuko confronts her she is beaten by the student council and their powerful "goku uniforms" whom she cannot match in strength. However, once Ryuuko receives her own "Kamui" by the name of Senketsu , the odds are lifted in her favor. close
Set in a world where humanity has lost control of the oceans to the “deep sea fleet,” the only hope to counter this threat are the Kanmusu, a group of more
Set in a world where humanity has lost control of the oceans to the “deep sea fleet,” the only hope to counter this threat are the Kanmusu, a group of girls who possess the spirit of Japanese warships. The story revolves around Fubuki, a destroyer who comes to the Chinjufu base to train with other Kanmusu. Watch as their stories unfold! close
Kamijo is a student in Academy City, where people use science to develop supernatural abilities. The guy’s got a lot of heart – luckily for a young nun more
Kamijo is a student in Academy City, where people use science to develop supernatural abilities. The guy’s got a lot of heart – luckily for a young nun named Index. She’s on the run from a sorcery society that covets the astonishing 103,000 volumes of magical knowledge stored in her memory. When Index stumbles into Kamijo’s life, she finds a faithful friend and protector, and while Kamijo’s easily the weakest kid in Academy City, he’s got something else going for him: the Imagine Breaker, an unexplainable power stored in his right hand that negates the powers of others. With scientists and sorcerers attacking from all sides, the Imagine Breaker will definitely come in handy – but it’s Kamijo’s loyalty to Index that will be his greatest weapon in the fight to keep her safe. close
After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her more
After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump. close
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee more
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...? close