Adapting a classic work of Japanese literature for the screen by turning the drama into a fantasy dystopia is an unusual and risky idea. At the same time, it could well have been successful.
It didn’t happen for two reasons: a weak visual and a terrible ending.
Having moved to a completely three-dimensional world and using self-selling to the fullest, the animators for some reason decided to leave the traditional frame rate for two-dimensional anime. As a result, the picture twitches strongly and causes irritation "eye catching" in a bad sense. What rolled with the painted pictures - hurts the eyes when rendering three-dimensional scenes. Shadows are rendered by the engine and recalculated for each frame, which causes a nasty swarm on the screen. The textures were able to cope in most cases, but Horiki, for example, looks like it was borrowed from the domestic 54-meter film “Children vs. wizards”.
From the original source, only names and general traits of character remained, but the futuristic world order in which death became deliverance could well stand on a par with the Equilibrium, if a little more screen time was devoted to the disclosure of the structure of this dystopian world, in particular the role and tasks of the Standard of Health and Cultural Contours.
The first half of the story looks in one breath, it seems that the whole picture is about to add up and play-sing. Unfortunately, the entire end of the story, the viewer expects nothing but pathetic battles under the pathos scattering of pathos speeches in picturesque dialogues against the background of the apocalypse of the local spill.
Too bad. But having put so much effort into an interesting reworking of the classic plot, the creators received at best a passing feature. And the open ending only increases the general feeling of dissatisfaction with the plot.