I’ve always loved science fiction for so many new ideas that I’ve never seen before. All this continues to this day and is unlikely to stop soon. As for films, a big plus for me is a considerable number of little-known works by independent directors, which are not inferior in quality to the works of more eminent colleagues. And I'm sorry that the potentially interesting "Call" was not among them.
Already quite a lot has been filmed on the topic of computer games, and here we have another creation from the shores of Great Britain. The best players were gathered in the building and offered to experience new virtual reality costumes, in which they will feel absolutely everything as in life. You just have to go from floor to floor, kill bad guys and earn points. That's good, isn't it? The real action is about to begin! So... The director falls asleep, the cameraman wakes up. Let's go!
When I came to my senses after watching it, I couldn’t figure out two things: did the actors follow the script or did they improvise everything? Are they actors or bystanders who were assembled a few minutes before filming? In general, the idea is mercilessly ruined, but films are not evaluated for just the idea. For now, I'd better revisit Gamer.