If a film of this kind is well staged, the target audience will be satisfied. The psychological aspects, such as tension and the atmosphere in general, are of great importance here, which I did not feel. Naturally, individual episodes should be linked to each other and everything should be subordinated to some idea (not just a game
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If a film of this kind is well staged, the target audience will be satisfied. The psychological aspects, such as tension and the atmosphere in general, are of great importance here, which I did not feel. Naturally, individual episodes should be linked to each other and everything should be subordinated to some idea (not just a game of the type of 10 Negroes, but what goal it pursues and the goal should be quite specific, read by the viewer, not blurred). I doubt if I thought it was correct. Ideally, keep the intrigue to the end, i.e. who started it / who is involved in it, so that we are engaged in thought processes while watching, like Sherlock Holmes and Miss Marple. And, of course, it would be good to bring a surprise to the final, get a trump ace from the sleeve, causing maximum surprise. But I was surprised by something else: the way the authors implemented their idea. The same rules that must be strictly followed. Is it a way of submission or is the organizer of the game fixated on them!? Or do they want someone to break them and have a reason to punish them? I won’t say anything about nighttime “accidents.” Poor. Eh. It is a shame that the actors are charismatic, although, as you know, maybe within the framework of this action, they did not fully reveal their potential. Like she's a killer!?
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