The film is clearly for fans of the game. Everything is made in such a way as to please them and show as many recognizable images as possible: the same races (except for the Orcs as the highest elves, dwarves and possibly Dreneas), the same portal, those same buildings, animals (wolves, griffins), precisely the Golem, turning into a sheep and of course familiar characters: Medive, Gouldan, father of Thrall. It is generally rare when movies on a game or cartoon cope with the fact that to truly embody the original, for example, “Transformers” Bay offensively far from its cartoon, “Resident Evil” betrays the original barbaric, and “Batman v Superman” simply destroyed the expectations of fans with a wild attitude to the canons and plots. Against this backdrop, Warcraft has done the job well, and it’s a rarity to be respected.
What if you’re not a fan of the series, but a viewer? If you don't care what those images showed, and you're just waiting for a good movie? And here's the problem. The film is boring, it has little action, little grandeur, in the film called "Military Craft" of the war itself is shown with a gulkin nose. You know what takes the lion's share? Character conversations. Here the wizard talked with the king, here people talked with orcs, the man talked with the woman, and she with another - and so 2 hours nonstop. This is actually done not in films, but in TV series, where the budget is small, and timekeeping is large, so time is drawn by the viewer’s love for the charisma of the characters. But there's a budget of $160 million - how could they even spend it on conversation scenes? The dialogue is not that bad, but I was surprised by their strangeness: all the characters are too kind and soulful to each other, inflecting in the unexpected direction. The soldier violated the order - yes, God with him, the scout in the castle - yes, forgive the boy, with the king everyone communicates panibratically, as with a friend from a tavern - well, he's a nice guy, half-blood leaks information to people - but what will happen to us? And it works every time. Here everyone is kind, everyone helps each other, forgives, leads to "well, please." The first 2-3 times it seemed original and pleasant, but then you get the impression that you are watching some conflict-free children's cartoon, in which goodness and love reign. I’m not insisting on violence, but the authors have been taken to an unexpected extreme, and it destroys the concept. People with orcs agreed - it was impossible 2 games and managed only at the end of the 3rd in the face of a common threat, and then a couple of times the characters talked and that's all, business. . .
Thus, for the incarnation of the universe on the screen, a big fat plus, and for the approach to the plot - bad. But the original twists at the end saved the movie.