The continuation of not the most successful Ovaha continues to make a good mine in a bad game. A few years after the unification of the humanity of Mars and Earth into a single state, robot rights remain the main stumbling block between planetary centers.
This time, everything revolves around the Robot Bill of Rights, the adoption of which is hampered by earthly capitalists who want to exploit the hardware, which is already difficult to distinguish from humans.
All this in one way or another concerns Armitage and her comrade-in-arms, leading to chases, fights and abductions. All this is accompanied by a strange animation of walking. You are amazed by the tenacity of the animators - in 10 years you do not learn how to normally animate walking - a mysticism of some kind.
In the end, everything is boring and sad. Graphics are so bad, the plot is leaky, like Swiss cheese. It wouldn't exist at all if someone had asked, "Why are we making a robot loader an anthropomorphic sentient being with artificial intelligence?" Would it be enough to take a conventional forklift and add sensors? Will it be cheaper and no one's rights are violated? ?
Seriously, I don’t understand this attempt to play to the glory of Blade Runner, which wins because of Hauer and the beautiful views, but certainly not because of the same leaky scenario. It could still work out if the action was brought, but better work on the picture, but so...