Of course, this is primarily a fan service, in the sense of a work aimed at fans. Here, the atmosphere of Knight City is well repeated, down to the sometimes recognizable locations. It is difficult to say how interesting (and understandable) the series will be for an audience not familiar with the game. It seems to me a plus that they did not flirt with the main characters from the game, but came up with completely new ones (except for the episodic appearance of Smasher and even less significant persons), with their own storylines, completely unrelated to the game. This is good for the universe of Knight City: you can shoot a lot of such series or full-length films, and they will all look together consistent, part of the whole, because Knight City itself is the main character of Cyberpunk, and all the rest, let’s say, his personality.
What the series looks like aesthetically. It reminded me of Akira and Ghost in the Shell. But wait, on the contrary, this game Cyberpunk 2077 was inspired by this anime. That's how it went. I liked how the effect of Sandevistan (time slowing) and the effect with the eyes in cyberpsychosis was shown.
What I didn't like:
1) Too quick editing of battle scenes, and sometimes bad contrast of objects on too bright image (sometimes you just do not have time to understand who or part of whom / what you see in the current second).
2) A crazy attitude to physics. Sometimes what happens on screen, especially with cars on the roads, is epically absurd. For example, cars can jump and roll like toys, or fall from the height of a high-rise building and go on.
(3) Holes in motivation and inconsistency of some characters. For example, when we explain betrayal by saying that this city is like this, “everyone betrays each other here,” this is generally an unconvincing explanation of human behavior.