Saw VI The story is very interesting, especially this time the key plot twists were successful - everything is shocking, everyone likes it, it is conceived perfectly. Thoughtful - but not shown as it could be. Absolutely the same claims to the production of every scene and visual I have for the sixth part of Harry Potter, where Yates, having a pretty good story in his hands, ruined almost every scene in a video sequence, killing the Potterian completely. Same here.
There are interesting traps - but how they are shown! Absolutely nondescript, not scary, not atmospheric. The man squeezes the chest - and all the "meat" is under the red-colored fabric of his T-shirt, the aunt is somehow holed in the head, but completely without savoring the details and close-up plans. This, my friends, is no longer Saw! Where's all the mutulation? Where's gore? Where's the brutal violence? Where is everything I go to Saw for and what I want to see there! Von Trier’s Antichrist was much scarier and better. From 1 to 5 “Saws” everything was fine, but already three directors filmed the franchise, each in its own way. In the fifth film, mutulation went off the scale in the director’s version, giving me untold joy! How heads flew there, how chic the pendulum sawed, what happened to the hands and how original the crystal coffin turned out to be! It was brilliant, it was a real masterpiece of meat horror, only slightly inferior to the best (in my opinion) of the fourth film in terms of shock and plot. But what they did with the sixth is a nightmare.
Not expressive, not interesting, not spectacular! Only the trap in the prologue really pleases with its meat, cruelty and came out really very tense and terrible. But immediately after the prologue “Saw 6” begins to pass the video. Visual at zero, no savoring or large-scale dismemberment.
The sixth part, as I said above, was the directorial debut of Kevin Groutert, who took part in the creation of all the early parts, starting with the second. And with the director's task, he did not cope quite as he would like. In fact, as such, there is no style in the film, especially this incoherent contrast is visible when the scenes move between the storylines. Different pitches, different editing, even colors in the palette play so incompatible from scene to scene that the film clearly needs a general color correction. In terms of technique and toolkit, Groutert did a great job. All the same manner of shooting each trap, recognizable editing of frames in the final, and the content of the film satisfies the request for all the ingredients. On the table a string of important components mixed into one strong dough.
And the trouble with Grothert's staging is that by kneading the dough with the right tools and the right ingredients, he forgets to roll that dough and shape it. Not cake, not pie, not pizza, not pancakes. Almost the most important thing is lost in the film: its meaning. Each part of Saw was distinguished by raising important life problems and values, played on family and family feelings, saturated with emotional experiences and placed the viewer in the player's place - what choice will you make? In the meantime, Saw 6 has become an empty attraction. And apparently not for nothing the place of action of traps was chosen by an abandoned zoo. All those charms of dismemberment, corruption and torture do not turn into absolutely nothing. The main game repeats the early plots, the trap about the dangers of smoking in the plot is simply meaningless, and the finale only dots all the “and” in this story, but does not fill the viewer’s life with meaning and does not make you value your life and the lives of others, like the five previous films.
Thus, the meat component takes the dominant weight and crushes the rest, turning not to the Saw, but to some “destination point”, departing a little from important ideas and philosophical meaning, from psychological games and testing the human thirst for life. A small admixture of “skeletons in the closet” behind each of the heroes, and it seems that everything is due to merit, all in justice. But the dough tastes like dough. He will never reach the sweetness of the cake and the saturation of the finished cake. The dough does not form forms or even fit into the oven, it is only presented as a semi-finished product in public, where the average viewer no longer cares who Detective Hoffman is, why Erickson scrapes prints, and what Amanda did that ill-fated night. After all, now, each new part becomes completely independent and not capable of perception without fresh viewing on the eve of three or four previous films, and better all at once and even with close attention to detail.
'Saw 6' turned out for fans of the franchise, and is completely empty, like a one-off thriller. However, even if you don't care about the box in Jill's hands, you can just watch people cut off limbs in a survival game. Have fun.
I personally hope that Mr. Grothert will not be allowed to take a cannon shot to the director’s chair, and David Huckle, who directed the beautiful fifth film, will not fail with the next part. And even if an independent Saw 7 does not work out, it will at least be holistic, stylish, in 3D and filled with the meaning of the best philosophical parts.
In the meantime, Saw 6 is not the best or the worst, just one. Another part of another franchise and no more, no less. To become the main horror of the year (for me) she failed. “Bloody Valentine” is 10 times better, and “Friday the 13th” at least on the head. All the weaknesses lie in the visual series, and a poor presentation on the face. Even popular traps are no longer shocking with their atrocities, and turned out not to be as cruel as it could all look. You want meat? Take a look at the third, fifth and fourth. The sixth of them will be weaker, and the semantic load does not carry. It is a pity, with such a story, you could make a candy. Grotert did not bother to make something smooth and whole.
6 IZ 10
Original