Jeremy Sole is perhaps the most famous composer in the electronic entertainment industry. His works naturally compete with masterpieces created for Hollywood blockbusters. Soul became interested in computer games and music at school, and even then unmistakably determined that the musical design of most projects is devoid of zest, does not set players in the right way, does not capture them like a competent soundtrack in the film.
His music can be heard in such games as Icewind Dale, Dungeon Siege, The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, Warhammer 40,000: Dawn of War, Prey, Guild Wars and many others. In 2007, Jeremy received the MTV Video Music Award for the TES 4: Oblivion soundtrack.
After graduating from high school, Jeremy decided to rectify the situation: he prepared a trial record, making it the way he imagined real music in the game. The talented young man sent the film to two major publishers at once: LucasArts and Squaresoft. The first company, due to its slowness, missed a valuable employee, but Squaresoft worked clearly, contracting Soul to write the soundtrack for Secret of Evermore. The result exceeded all expectations: the magnificent background music, in which Jeremy included both elements of orchestral compositions and the sounds of nature (the rustling of waves, the noise of the wind), appealed not only to the publisher, but also to buyers.
When Ron Gilbert left LucasArts to work independently at his own company, Humongous Entertainment, Jeremy left Squaresoft and followed Ron. At Humongous, he became a composer and began work on a series of children’s adventure games Putt-Putt. It was in Humongous that Jeremy met the outstanding designer Chris Taylor, who appreciated Saul’s talent and began to collaborate with him. It was Jeremy who wrote the music for the innovative strategy of Total Annihilation and the pseudo-leftist Dungeon Siege.
Deciding that he had grown professionally enough, Saul left Humongous Entertainment, his home, to form Artistry Entertainment, which he heads to this day. His company does not belong to any publisher and, while maintaining its independence, works with any customers. As part of this collaboration, Jeremy has produced music for Guild Wars: Factions, Star Wars: Knights of the Old Republic, The Elder Scrolls III: Morrowind and several Harry Potter series projects. Harry Potter was even played live in 2003 at the Symphony Concert of Game Music in Leipzig, Germany. And in 2005, the live sound was awarded to the soundtrack from The Elder Scrolls III: Morrowind, presented at the third Symphony Concert of Game Music. On May 27, 2006, Jeremy Sole attended the video game symphony PLAY! in Chicago, where music from The Elder Scrolls III: Morrowind also played.
The latter is one of Jeremy's best works - the soundtrack to Morrowind was presented to the award "Best Soundtrack of the Year" electronic edition of Game Industry News. Four projects with Soul’s music reached the finals of the Academy of Interactive Arts and Sciences competition in the category “Outstanding Interactive Achievement”.