A year after the boys crossed dimensions, discovered magic and battled the restoring demon, they are back home in Bremin and are struggling with everyday more
A year after the boys crossed dimensions, discovered magic and battled the restoring demon, they are back home in Bremin and are struggling with everyday teenage life. Felix has high hopes for the four heroes. He wants them to push the limits of their magical ability, working as a team to become masters of the arcane. But although he's unwilling to admit it, the boys have grown apart. The boys, once in perfect magical and elemental alignment, are a tangle of rivalry and distrust. On the verge of separating, the Nowhere Boys are drawn together for one last spell when Felix discovers a magically sealed 'Book of Shadows'. Unwittingly this releases a powerful force of chaos, and the gang is reluctantly drawn into a showdown that threatens their world and all they love... close
After the Joker escapes from Arham’s asylum and the murder of a young boy’s parents, Batman is haunted by memories of his childhood and the same loss more
After the Joker escapes from Arham’s asylum and the murder of a young boy’s parents, Batman is haunted by memories of his childhood and the same loss of his parents as a child. He will have to cope not so much with the mentally ill antihero as with his own pain and long-standing fears. close
The activities of a sleeper cell from another world operating in modern-day Los Angeles. The agents arrive emotionless, follow orders without question, more
The activities of a sleeper cell from another world operating in modern-day Los Angeles. The agents arrive emotionless, follow orders without question, and none of them knows the true nature of their mission on Earth. What a few of them do know, however, is that something unexpected has happened: Our emotions affect them like a dangerous, uncontrollable virus. Once indulged, any feelings they have toward us can suddenly shatter their carefully codified order. close
Set in an alternative past where steam power still rules the world, Outpost 11 is the story of three soldiers manning a remote listening post in the Arctic more
Set in an alternative past where steam power still rules the world, Outpost 11 is the story of three soldiers manning a remote listening post in the Arctic Circle. One day the warning light goes off unexpectedly and their world is plunged in to chaos. Albert, Mason and Graham must fight the isolation, madness and arctic spiders to survive. Think 'The Thing' plus 'How I Ended this Summer' mixed with 'Videodrome.' close
A mysterious viking has sequestered himself in the vast Norwegian wilderness. His trauma, past, and identity are all revealed as this exciting story unfolds.
A mysterious viking has sequestered himself in the vast Norwegian wilderness. His trauma, past, and identity are all revealed as this exciting story unfolds. close
While Ant-Man and The Wasp demo their Quantum Core, an unexpected villain shows up, eager to get their hands on the powerful tech. The heroes need all the help they can get to save the day.
While Ant-Man and The Wasp demo their Quantum Core, an unexpected villain shows up, eager to get their hands on the powerful tech. The heroes need all the help they can get to save the day. close
Deep in the jungles a mad scientist is using the natives' voodoo for his experiments to create an indestructible being to serve his will. When a party more
Deep in the jungles a mad scientist is using the natives' voodoo for his experiments to create an indestructible being to serve his will. When a party of gold seekers stumbles upon his village, the scientist realizes that Marilyn the expedition's evil leader is the perfect subject for his work. close
Heroes of the picture Valery Rodchenko "Ground One" were teenagers serving a sentence in one of the children's colonies. A scientific experiment was made more
Heroes of the picture Valery Rodchenko "Ground One" were teenagers serving a sentence in one of the children's colonies. A scientific experiment was made over them, consisting in the exposure of prisoners to a special hallucinogenic gas. As a result, the characters become participants in the most incredible adventures that bring them to a variety of eras and political situations, and even to other worlds. They find themselves in the Wild West, then they fight with space monsters. However, three teenagers with the help of one of the educators seriously intend to resist terrible experiments. close
10 years after leaving a war his father started, Quinn and Amp live in the slums selling illegal custom-tech just to afford the batteries that keep Amp more
10 years after leaving a war his father started, Quinn and Amp live in the slums selling illegal custom-tech just to afford the batteries that keep Amp alive. When an old childhood friend tracks him down, Quinn is confronted with the dilemma of choosing to remain idle in a city run by the corrupt Coreley Corporation or finally finish the war he never wanted to be a part of. close
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